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3D handpainted Style Experiment

Some experimentations I made with blender. All assets were created within blender by me, the scene can run in realtime in blender eevee. I hand painted the textures and used projection mapping to keep the look as close as possible to some illustrations.

Overview of the environement. The light is painted in the textures and only some planes are lit with a custom shader so the creature can ast a shadow.

Overview of the environement. The light is painted in the textures and only some planes are lit with a custom shader so the creature can ast a shadow.

The Character Model. Most of the light was painted and custom shaders are used to simulate some simple shadows. The rig was made using Blender Rigify tool.

The Character Model. Most of the light was painted and custom shaders are used to simulate some simple shadows. The rig was made using Blender Rigify tool.

Exemple of an illustration made in photoshop and then projected into the scene

Exemple of an illustration made in photoshop and then projected into the scene

Another Exemple of a texture painted for the animation

Another Exemple of a texture painted for the animation

Screenshots

Screenshots

Screenshots

Screenshots